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Artec Studio 11: Release Notes

Artec Studio (20.12.2016)

Fixed issue that prevented Real-time fusion from working with Intel Iris Graphics drivers version 21.20.


Artec Studio (15.11.2016)

Improvements and new features


  • On a newly installed application, the default scanner type is now M-type scanner instead of L-type scanner.

3D scanning:

  • Fixed issue that caused FPS reduction in "Geometry + Texture" mode on some computers.
  • Fixed issue that prevented scene from moving to the coordinate system with the Z axis normal to the base (for Real-time fusion mode with enabled "Automatic base removal").
  • Fixed issue with tracking when targets of non-default size are used.


  • Fixed issue with texturing using "Existing atlas UV" mode.
  • Fixed various localization issues.

Known Issues
Real-time fusion mode does not work with Intel Iris Graphics drivers version 21.20. To scan in this mode, roll back drivers to version 20.19 if possible.


Artec Studio (17.10.2016)

Improvements and new features

  • Getting started with RealSense is much easier now: Artec Studio automatically installs Intel RealSense Runtime.
  • Autopilot is now available for 3D sensors (Intel RealSense, MS Kinect, PrimeSense and Asus Xtion)
  • Real-time fusion becomes the default mode for Intel RealSense cameras
  • Base removal improvements

Known Issues
On Wacom tablet, Artec Studio detects only built-in Intel RealSense camera. To use any external Intel RealSense device, first disable the built-in one in Device Manager.


Artec Studio (22.08.2016)

Issues resolved

  • Added support of "Backup scan data to disk" mode for real time fusion scanning algorithm.
  • Added support of NVIDIA 1080 GTX for 3D scanning and processing algorithms (Windows 10, driver version 372.54)

Known issues

  • Creation of 32768 x 32768 texture atlas is currently not available.

Artec Studio (01.08.2016)

Improvements and new features

  • More-intuitive icons
  • Additional user-interface language — Chinese Traditional
  • Multi-touch support for tablets (panning gesture)
  • Base removal for Real-time fusion
  • Support for Intel RealSense SDK 10.0 (only in Artec Studio Ultimate edition).

Issues resolved

  • Miscellaneous enhancements to improve texturing, base removal and target-assisted scanning.
  • Issue preventing texture adjustment for 16K images resolved.
  • Microsoft Surface Pro 3 is now supported (Note: MS Surface Pro 4 is supported officially starting from Artec Studio 11.0 - see below).
  • Fixed "Error in calculateFlashStatistics" issue in Diagnostic Tool.
  • Miscellaneous issues with localization.

Known issues

  • Real time fusion currently does not support "Backup scan data to disk" mode.
  • Texture mapping on NVIDIA 1080 GTX is currently not supported.

Artec Studio (06.07.2016)

Issues resolved

  • Miscellaneous issues with localization.

Artec Studio (01.06.2016)

Whats' new

Perfect for beginners, a great time saver for advanced users. This smart mode guides you quickly and effortlessly through all steps of post-processing of your scanned data up to the final result.


  • Works with geometry feature of scans/models as well as texture features
  • Now available for 3D models
  • Scan groups added


  • Much faster
  • Support for the 16K resolution

Real-time fusion

  • Smart frame rate ensuring  smooth running on less powerful hardware
  • Unlimited scene size

Base removal: removing surroundings is much easier with Artec Studio 11.

  • Enable automatic base removal checkbox added to Scan panel
  • Automatically detects and removes the base, i.e. a surface that supports the object
  • Automatically positions scans with the Z axis normal to the base
  • Available for all tracking modes except for Real-time fusion

Target-assistant scanning
Artec Studio can now employ extra-hybrid tracking mode (targets + geometry + texture) and doesn't require uploading an OBC file. Maintaining high accuracy in the Targets mode is still possible.

Export to CAD and reverse-engineering software

  • Direct export to Geomagic DesignX
  • Direct export to SolidWorks

Hardware compatibility

  • MS Surface Pro 4 tablets
  • NVIDIA Quadro graphics card
  • Intel HD Graphics (4600 and higher) and Intel Iris Graphics


  • “Glossy” effect for 3D rendering
  • Redesigned UI featuring new icons

Known issues

  • Texture mapping with texture size 16k x 16k may not work on some videocards (or example, NVIDIA Quadro 2100 2GB, FirePro 5100 4GB, Radeon R9 290 4GB, GeForce GTX 780 3G).
  • Non-rigid align may not work correctly on some 3D models.
  • 3D scanning in Artec Studio 11.0 on Surface Pro 3 is currently not supported. Please update to Artec Studio 11.1 where it is supported (see above).
  • Artec Studio 11 may freeze if you change orientation of the Surface Pro 4 screen in real-time fusion scanning mode.
  • Base removal algorithm is switched on by default in section Scan.
  • All user interface localizations are to be improved in further releases.

 Compatibility information

  • AS11 is compatible with all Artec scanners except the discontinued ones from these series.
  • Drivers for Artec Eva / Spider / Space Spider in AS9, AS10 and AS11 are totally compatible.
  • AS9, AS10 and AS11 are installed in different folders on your PC, so you may be kept on the same computer.
  • AS9 and AS10 projects are fully compatible with AS11.

Update information and
All clients with active Artec Studio 10 subscriptions can upgrade to Artec Studio 11. Instructions are available here.


In case you experience any issues with your Artec 3D scanner or require technical assistance with your device or Artec Studio, in the first instance please contact your local Artec dealer/distributor directly. You can also contact the Artec Support Team by clicking on "Submit a request" button on the bottom right part of the screen or by emailing

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