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Artec Spider Tutorials (scanning & post-processing of the skulls)

St. Cloud State University Visualization Lab has recently shared several tutorial videos about scanning and post-processing sequence with Artec Spider.

All the tutorials are available in this playlist or via the links below:

  1. Artec Spider Introduction: watch.
  2. Scanning the Deer Skull with the Artec Spider: watch.
  3. Scanning with the Artec Spider: watch.
  4. Processing with Artec Studio 10: watch.
  5. Fusion in Artec Studio 10: watch.
  6. Filing gaps and Scanning Antlers: watch.
  7. Simplifying and Texturing the finished mesh: watch.

We advise to keep in mind the following issues:

  • It is recommended to save all scans into one project.
  • Always make sure there are enough features to track (geometrical, texture or both) in scanner field of view.
  • Rough & Fine registrations are performed automatically (first one - during the scanning session, second one - right after it). As the result, there is no need to run both algorithms manually.
  • As there are enough geometrical features on aligned raw scans, in this particular case global registration can be run with 'geometry only' option which will greatly speed up the process.
  • It is recommended to check Quality parameter for raw scan(s) only after global registration.

Please check the full process of interactive skull museum creation at Artec web-site.

In case you have any questions, please do not hesitate to contact our team at support@artec-group.com, we'll be glad to help.

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