(!) Get free access to the "New features of Artec Studio 18" online course on Artec Academy when upgrading to or purchasing Artec Studio 18
Core algorithms and process features:
Up to 4X faster HD Reconstruction
In Artec Studio 18, Artec Leo’s and Artec Eva’s most popular mode is not just the new default. It’s four times faster, its UI has been simplified, and it can adjust point density and frame frequency for you.
(!) Please do not skip Neural network optimization, this operation might take some significant amount of time depending in GPU.
Up to 2X faster Global Registration
Spend less time registering captured frames with Global Registration - an algorithm that’s now even faster, on average working twice as quickly as before.
New Workflow for Scan from different scanners
Those who are familiar with the combination of scanned data from Artec Space Spider, Artec Leo, or Artec Ray scanners understand the challenges associated with the previous workflow. It required registering the scans separately, meticulously handling the overlapping areas, and addressing other complexities. However, with the reworked algorithm, these hurdles have been overcome. Now, when working with multiple scans from different Artec 3D scanners and creating a combined project, you can expect a streamlined process. The enhanced Global Registration eliminates the need for separate registrations and significantly simplifies the workflow. This enhancement allows for more efficient data integration and reduces the time and effort required to achieve accurate and cohesive results.
Artec Studio 18 introduces a new and versatile Fusion method called Smart Fusion. This advanced feature enables the fusion of data from different scanners while intelligently selecting the appropriate resolution for different regions. In addition to traditional settings, Smart Fusion offers a new option called Sharpness, allowing users to toggle between Smooth and Sharp modes to achieve their desired results. The previous fusion methods are still accessible through a special setting in the interface , although we anticipate phasing them out entirely within the next year.
In Artec Studio 18 a new "Mesh Optimization" tool was introduced. There are completely new tools like "Artifact Healing" allowing to access the latest set of tools:
"Remove Small Objects," which functions similarly to the previous version of Artec Studio. It allows easily remove small objects from the mesh, streamlining post-processing workflow.
"Heal Bad Polygons" checkbox, a brand new feature. This tool identifies and corrects various types of problematic polygons, including non-manifold, dangling, crossing, or folded polygons with angles exceeding the specified threshold. By using this tool, it is possible address issues such as visual artifacts, inaccurate geometry, and unsatisfactory overall appearance.
"Mesh Simplification" parameter, which retains the same functionality as before but with some changes in the user interface. For most applications, the "Fast Mesh Simplification" option will be the best choice.
Texture improvements (available for Artec Leo scans only)
Artec Studio is now capable of using a neural network to decode raw texture frames in a way that improves color contrast, doubles scan resolution, and improves overall texture quality.
Artec Ray II support:
We are excited to announce that Artec Studio now fully supports the new generation of Artec lidar scanners. This includes seamless compatibility with our latest scanner, the Artec Ray II.
We are going to release a video training specifically dedicated to using the Artec Ray II. Be sure to stay tuned for its release and get ready to explore the possibilities of this advanced lidar scanning solution.
To Import Artec Ray II scans please Go to File -> Import -> Ray II project, the further processing is similar to Artec Ray I
Reverse engineering features:
Move and Offset face
Chamfer and Fillet
New features Chamfer and Fillet in quick access tab.
Draft feature as well available from quick access tab, is used for adding draft angle on CAD model. In the context of product design and manufacturing, draft angle is the angle or slope added to the vertical walls of a molded or cast part that allows it to be easily ejected from the mold or die. It is essentially a taper added to the vertical walls of a part to make it easier to remove from the mold. Draft angle is necessary because during the molding or casting process, the part is formed inside the mold or die, which has a fixed shape. From now on this function can be performed inside the Artec Studio, without the need to transfer the data to any 3rd party software
For certain applications there are instances where it becomes necessary to generate a model by simply thickening mesh, autosurface or freeform. Also, some users need the possibility to add volume to the mesh, making it suitable for 3D printing. To address this specific need, a new feature has been developed. Moving forward, you have the ability to select the desired freeform shape and specify the desired thickness value for it. This straightforward process allows for easy and efficient thickening of the object. All you need to do is to click on a button, insert the value and that's it
- Quick deviation analysis
- Improved Autosurfacing
Quality Inspection features:
- Section Analysis
Performing a section analysis between the fuison and a respective CAD model can provide a number of benefits, including:
1) Verification of the CAD model: Comparing the scanned data with the CAD model can help identify any discrepancies or errors in the CAD model. This can help improve the accuracy of the CAD model and ensure that it matches the real-world object as closely as possible.
2) Quality control: Section analysis can be used as a quality control method to ensure that the manufacturing process has produced the object according to the CAD model's specifications. This can help identify any issues early in the production process, reducing the likelihood of costly errors and rework.
3) Reverse engineering: Section analysis can be used as part of the reverse engineering process to create a CAD model of an existing object.
Comparing the scanned data with the CAD model can help ensure that the CAD model is accurate and matches the original object as closely as possible.
- Distance Map improvements
When creating a distance map, there are typically two methods to choose from: shortest distance and along normals. Here is an explanation of each method and their differences:
1. Shortest distance: In this method, the distance between two points is measured as the shortest distance along a straight line between those two points. This method calculates the distance between each point on the surface of one object and the closest point on the surface of the other object.
2. Along normals: In this method, the distance between two points is measured as the distance between the normal vectors of those two points. This method calculates the distance between each point on the surface of one object and the nearest point on the surface of the other object, measured along the surface normal vector at that point.
The main difference between the two methods is that the shortest distance method calculates the distance between two points directly, while the along normals method measures the distance between two points along the normal vector at each point. The shortest distance method is generally faster to calculate, but it may not be as accurate as the along normals method in some cases. The along normals method takes into account the surface curvature of the objects, which can be important for accurately measuring the distance between two complex surfaces. The along normals method may also be more useful in situations where the objects being compared have different surface curvatures or shapes. Ultimately, the choice between the two methods will depend on the specific application and the level of accuracy required.
- Autolign of Mesh and CAD objects
Aligning a scanned mesh with a CAD model manually can be a time-consuming and tedious process, particularly for complex objects. The automatic alignment function can significantly reduce the amount of time and effort required for this task. Additionally, this function makes the process more efficient and reducing the risk of errors or inconsistencies.
- Thickness map
A thickness map is a visual representation of the thickness distribution across the surface of an object. It can provide several benefits, including quality control: A thickness map can be used as a tool for quality control to ensure that an object is manufactured to the correct thickness specifications. It can identify areas where the thickness deviates from the target, allowing for early detection of manufacturing errors and reducing the likelihood of costly rework.
Speaking of the difference between Thickness and Distance map deviation analysis:
While both a thickness map and a deviation analysis heat map provide information on the surface of an object, they are used for different purposes and provide different types of information. A thickness map shows the distribution of thickness across the surface of an object. It provides information on the actual thickness of the object at each point, allowing for quality control, material optimization, design improvement, and performance analysis. On the other hand, a deviation analysis heat map shows the variation of a specific feature or characteristic of the object, such as flatness, parallelism, or concentricity, from the ideal design or reference geometry. It provides information on how much the surface deviates from the ideal design, usually expressed in terms of a color-coded heat map. While both maps can be used for quality control and design improvement, the types of information they provide are different. A thickness map provides information on the actual thickness of the object, while a deviation analysis heat map provides information on how much the surface deviates from the ideal design. The two types of maps may be used together in some applications to provide a more complete understanding of the object's characteristics.
Syncronization with Artec Cloud:
In Artec Studio 18 a new feature - Artec Studio projects syncronization with Artec Cloud was introduced. Please find the feature description here.
General and innovative features:
- Home Page
Upon launching Artec Studio, users will now be greeted with an enhanced Home screen. In the previous version, it was possible to choose from their last 5 projects. However, in the new version, this number has been expanded. Additionally, a visual representation of each project in the "Recent projects" screen is shown, providing a quick glimpse of the object contained within. The order of the projects in the list can be customized based on user preferences. They can be arranged alphabetically, by date of creation, or by the date of the last modification. Furthermore, there is an option to view their projects in either "Grid" or "List" visualization modes. In the "My projects" section, users can specify whether they want to access projects stored on their PC or in the Artec Cloud. Conveniently located in the top left corner, users can easily access the "Transfer from Leo" button, as well as the button to start a new project. Lastly, under the "My projects" list, users will find a collection of useful resources.
- Improved User Experience with Tools tab
- Quick Tool bar
Designed to provide users with fast access to all the features they’ll need at the click of a button, Artec Studio’s new Quick Panel now displays options that are directly relevant to what’s going on in their workspace.
- Transformation tool
The first button located on the quick access panel is the quick transformation tool. With the new AS18 version, it is now possible to change the position of any object in space without having to access the "Alignment" tab to to "Transformation tool" tab in Editor. Simply click on the button, select the respective Gizmo for the desired object, and move it to the desired position.
- New Scan properties
It is now possible to view information about which scans were used to create a mesh (fusion) resolution parameter and the data of when the scans were created. For example, in forensics applications of 3D scanning, information about the last calibration of the 3D scanner and the date the scans were made can be useful for several reasons:
1. Traceability: The accuracy and reliability of 3D scanning data are important for forensic investigations. Knowing when the scans were made and the calibration status of the scanner can provide a traceable record of the data, which can be important in court proceedings.
2. Quality control: Regular calibration is important for maintaining the accuracy and precision of the scanner. By keeping track of the date and results of the last calibration, you can ensure that the scanned data meets the required standards and specifications for forensic applications.
3. Consistency: Consistency in data collection is important for forensic investigations. Keeping track of the date and results of the last calibration can help ensure that the scanned data is consistent and reliable over time.
4. Troubleshooting: If there are any issues with the scanned data, knowing the calibration status of the scanner can help identify whether calibration is a possible source of the problem. This can help ensure that the scanned data is accurate and reliable.
Overall, information about the last calibration of your scanner and the date the scans were made can help ensure the accuracy, consistency, and reliability of the scanned data in forensics applications and many more.
- Scan decimation
This new feature is oriented to the users who are taking their first steps into uncharted territory of 3D scanning. According to our observations, one of the most typical problems among beginners is scanning with an excessive amount of frames. It is quite alright for rather small parts, but for scanning projects of bigger object, such as a car, or furniture, enormous amount of frames can significantly slow down processing speed, or even make it impossible to work on a particular computer due to insufficient RAM or other resources. We fully understand that it takes some time to master the scanning process, so we developed a feature that can compensate lack of scanning expertise in the aspect of excessive amount of frames. From now on, the user can use decimation feature to reduce amount of frames that the project contains – all you need to do is to access this feature in Scan Processing tab, insert decimation ratio in per cent and click apply. Also, by removing redundant or unnecessary frames, the resulting data can be cleaner and more accurate, which can improve the quality of subsequent processing steps such as alignment and registration.
- Manual Frame Picking
There are the situations where some frames are ruining the perfect picture because of poor positioning. In the previous versions of Artec Studio it was not possible to chose such frame in 2 click, but the Cutsomer had to search for it. In AS18 we introduced such feature. It doesn’t take any effort to master this function – the interface is pretty simple. To manually select a specific frame, simply press Alt and left-click the desired frame. Once the frame is located, you can choose to delete it or assign it to another scan instead of deleting it entirely. As you may know, improperly placed frames can lead to errors in the fusion process, resulting in a lower quality mesh. Starting with AS18, users have more control over mesh creation and can use the manual frame-picking feature to reduce the risk of errors and improve mesh quality.
- Set target thickness
- Lightning control sliders
The ability to change the position of the "source of light" in 3D modeling software offers several advantages. It allows to adjust the lighting conditions and explore how different angles and intensities of light impact the appearance of 3D model. This feature enables to create realistic renders by replicating real-world lighting scenarios. By moving the light source, it is possible to highlight specific features, textures, or contours in your model, enhancing their visibility and appeal. Additionally, it provides flexibility in product presentations, allowing to showcase the model from various angles and create captivating visualizations. The ability to control the light source position also offers creative freedom, enabling to experiment with different lighting setups and achieve the desired mood or atmosphere in 3D scenes. Overall, this feature enhances the visual quality, realism, and artistic control of 3D modeling projects
- Section Preview
- Improved Align Tool
In the updated user interface of Artec Studio 18, unregistered entities are now displayed in a distinct gray color insread of green. As before, this visual indication helps users easily identify which scans are marked us "Unregistered". One significant improvement in the new version is the ability to see the texture while aligning scans manually using "Texture" color mode. This means that users can now view the visual details and patterns of the scans during the alignment process. The inclusion of texture provides valuable information and assists in identifying point pairs with higher precision, enhancing the accuracy of the alignment results.
- Eraser Lock
Artec Studio 17 introduced various tools to assist in post-processing scanned data, such as Lock Registration and Lock Position. These functions were renamed to Lock Frames and Lock Objects, respectively, to provide a more transparent insight into the possibility to remove data from unlocked scans while preserving the integrity of locked scan information. Locked objects won't be affected by any transformation algorithms.
- Artec Studio 18 crashes when fitting Autosurface
- Scanning performance issues with Artec Eva on Windows 11 (recommend restarting the application in case scanning performance degradation)
- Artec Studio 18 does not detect turntable
- Artec Studio cannot be installed by the user with special symbols in the name
- Artec Ray II projects fails to import if the project name contains special symbols
In case you experience any issues with your Artec 3D scanner or require technical assistance with your device or Artec Studio, in the first instance please contact your local Artec dealer/distributor directly. You can also contact the Artec Support Team by clicking on "Submit a request" button on the bottom right part of the screen or by emailing firstname.lastname@example.org